Level can be defined as each of a series of stages of increasing difficulty through which a player may progress, completing one stage in order to reach the next. But as a player progresses, the player gains some sort of an experience. By this, we can also define level, as in player's level, as the player's status based on xp (experience) gained.
Either way, this page will tackle everything related to overall progress in the game as well as the leaderboard.
Game Levels[edit | edit source]
Each level of the game is composed of multiple waves of monsters, varying number of meteors, and 1 Boss at the end. Each level is differentiated by the monsters, Boss, and level location. Locations changes one after another.
Level Locations[edit | edit source]
Currently, there are a total of 11 level locations in the game: 8 regular level locations, 2 event level locations, and a new uncertain one. Regular level locations are the same adventure locations in quests. Event level locations, on the other hand, are special level locations released only for certain events and will soon expire.
Location Transition and Order[edit | edit source]
For every level location, players will have to deal with 3 Bosses, meaning, there are 3 levels for each. After every 3 levels, location transition occurs signified by clouds along the screen, always. The next location is randomized systematically and follows some kind of order. Certain locations are grouped to appear first than others.
|Order of Appearance||Group||Level Locations That Might Appear|
|1st||Group 1||Whispering Forest|
|2nd||Group 2||Cloud Peak Mountains|
|3rd and so on||Group 3||The Neverend|
City of Storms
Unknown Mek Level Location
|Challenge of the Sphinx Mission||Whisperwind Desert|
*Included for the Spirit Festival Event
Player's XP Level[edit | edit source]
Players gain xp every game. XP is based on points (no. of coins acquired) and monsters killed. XP Level capacity is Level 50. The higher XP Level, the more perks to unlock.
Player's XP Calculation[edit | edit source]
player xp = monsters killed + (bosses killed * 50)
Player's XP Per Level & Unlockable Perks[edit | edit source]
|Level||XP to Unlock
|13||10500||2600||Cloud Peak Mountains|