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If you were looking for the list of all Sidekicks, see List of Sidekicks.

Dragon Roost

Sidekicks, also called the Dragons are creatures that can be bought as eggs through either Coins or Trophies in the Dragon Roost, rewarded in chests after completing missions or boss raids, or obtained by challenging friends to play EverWing.

Dragons fall into three rarities: Common, Rare, Legendary. Common dragons have no special powers, but have high attack damage. Rare dragons have special powers, and medium attack damage. Legendary dragons usually have better special powers, and medium to high attack damage, but this trend can vary.

Since the August 28th 2017 update with the title Challenge of the Sphinx has released, the 2 new rarities were introduced: Epic and Mythic. The Epic rarity is between Rare and Legendary, while Mythic rarity is above Legendary.[1] Collector's were also added in the event Prismaticus Awakens.

Dragons have a different number of stars depending on how evolved they are. A one star dragon can only level up to level 10. It must be evolved to level up further and become a 2 star dragon. A two star dragon can only level up to level twenty before it must evolve up to 3 stars. A level 30 3 star dragon is the highest level a dragon can reach.

Sidekick Eggs[]

Ancient Egg

Eggs can be bought or drop from chest by doing missions or raid bosses.

For more information, view Eggs

Evolution[]

Evolve Button

In order to evolve a dragon, you need two of the same dragon at the same stage at their maximum level. Dragons that are not both maxed cannot be evolved. A dragon can be evolved up to two evolution.

Evolving a dragon is an irreversible process.

Zodiac Bonus[]

Perfect Zodiac Guide.jpg

All Zodiacs

When evolving two dragons, the zodiac signs do not need to match. However, when they do match, the resulting dragon will receive a zodiac bonus and have higher attack damage.

When evolving two dragons, the resulting dragon will have the zodiac sign of the first dragon selected.

For example:

Trib-horz.png

Damage Bonuses are classified into three tiers:

  • 1/3: None - No Damage Bonus

(Lowest Output)

  • 2/3: Zodiac Bonus - 20% Damage Bonus

(Decent Output)

  • 3/3: Perfect Zodiac - 60% Damage Bonus

(Maximum output)

(Dominant Zodiac) + (Partner Zodiac) = (Resulting Zodiac)

For a 2-star sidekick, you need two 1-star sidekicks:

Z gemini.png*+Z taurus.png*=Z gemini.png** 1/3

Z gemini.png*+Z gemini.png*=Z gemini.png** 2/3

For a 3-star sidekick, you need two 2-star sidekicks, which requires four 1-star sidekicks:

▻ (Z gemini.png* + Z taurus.png*) + (Z taurus.png* + Z gemini.png*)

= Z gemini.png** 1/3 + Z taurus.png** 1/3

= Z gemini.png*** 1/3

Evolving any sidekicks with all different zodiac will result in 3-star Tier 1 sidekick. It's not recommended to do so. Do note that the order of these 'formulas' matter: the sidekick which comes first is the one which the player selects to evolve.

Tier 2 Stage 3 Formulas[]

▻ (Z gemini.png* + Z taurus.png*) + (Z gemini.png* + Z taurus.png*)

Z gemini.png** 1/3 + Z gemini.png** 1/3

= Z gemini.png*** 2/3

▻ (Z gemini.png* + Z gemini.png*) + (Z taurus.png* + Z taurus.png*)

= Z gemini.png** 2/3 + Z taurus.png** 2/3

= Z gemini.png*** 2/3

▻ (Z gemini.png* + Z gemini.png*) + (Z taurus.png* + any zodiac*)

= Z gemini.png** 2/3 + Z taurus.png** 1/3

= Z gemini.png*** 2/3

▻ (Z gemini.png* + Z taurus.png*) + (Z gemini.png* + Z gemini.png*)

= Z gemini.png** 1/3 + Z gemini.png** 2/3

= Z gemini.png*** 2/3

Tier 3 Stage 3 Formulas[]

▻ (Z gemini.png* + Z gemini.png*) + (Z gemini.png* + Z gemini.png*)

Z gemini.png** 2/3 + Z gemini.png** 2/3

= Z gemini.png*** 3/3

▻ (Z gemini.png* + Z gemini.png*) + (Z gemini.png* + Z taurus.png*)

= Z gemini.png** 2/3 + Z gemini.png** 1/3

= Z gemini.png*** 3/3

※As the same ingredients with different results in prior formula warned, you must select tier 2 dragon first in order to produce a Perfect Zodiac instead of just wasting them by ended up in a tier 2 dragon.

Sell value[]

Sell Button

Dragons can be sold (permanently) for Coins or Trophies. The amount received depends on the Sidekick's level and rarity.
Level Common Rare/Epic Legendary/Mythic
1 150 Coins 800 Coins 2,500 Coins
2 160 Coins 900 Coins 2,600 Coins
3 170 Coins 1,000 Coins 2,700 Coins
4 200 Coins 1,100 Coins 2,800 Coins
5 240 Coins 1,200 Coins 2,900 Coins
6 300 Coins 1,400 Coins 3,000 Coins
7 380 Coins 1,600 Coins 3,500 Coins
8 440 Coins 2,000 Coins 4,000 Coins
9 620 Coins 3,000 Coins 4,500 Coins
10 5 Trophies 20 Trophies 40 Trophies
11 1,500 Coins 7,000 Coins 16,000 Coins
12 1,600 Coins 8,000 Coins 17,000 Coins
13 1,800 Coins 9,000 Coins 18,000 Coins
14 1,900 Coins 10,000 Coins 19,000 Coins
15 2,200 Coins 11,000 Coins 20,000 Coins
16 2,400 Coins 12,000 Coins 21,000 Coins
17 2,700 Coins 13,000 Coins 22,000 Coins
18 3,000 Coins 14,000 Coins 23,000 Coins
19 3,500 Coins 15,000 Coins 25,000 Coins
20 30 Trophies 150 Trophies 300 Trophies
21 8,200 Coins 40,000 Coins 60,000 Coins
22 8,400 Coins 42,000 Coins 62,000 Coins
23 9,000 Coins 44,000 Coins 64,000 Coins
24 9,500 Coins 46,000 Coins 66,000 Coins
25 10,000 Coins 48,000 Coins 68,000 Coins
26 11,000 Coins 50,000 Coins 70,000 Coins
27 12,000 Coins 52,000 Coins 75,000 Coins
28 13,000 Coins 55,000 Coins 80,000 Coins
29 14,000 Coins 60,000 Coins 90,000 Coins
30 200 Trophies 800 Trophies 1800 Trophies

Sidekick Level[]

Generally, increasing amounts of XP is required as a sidekick levels up in its current form. At present, all sidekicks will stop gaining XP at levels 10, 20, or 30. Evolution is required to reach level 11 or 21 - and the evolved sidekick will appear to skip a level. The current level cap for sidekicks is 30.

Sidekick XP Calculation[]

sidekick xp = monsters killed + (bosses killed * 50)

Sidekick XP Per Level[]

Level XP to Reach

(Per Level)

XP to Reach

(Total)

Base Damage**
1 - 0 5
2 200 200 9
3 500 700 13
4 900 1,600 17
5 1,400 3,000 21
6 2,000 5,000 25
7 2,700 7,700 29
8 3,500 11,200 33
9 4,600 15,800 37
10 5,600 21,400 41
11* 2,000 23,400 52
12 2,200 25,600 54
13 2,500 28,100 56
14 2,900 31,000 58
15 3,400 34,400 60
16 4,000 38,400 62
17 4,700 43,100 64
18 5,500 48,600 66
19 6,600 55,200 68
20 7,600 62,800 70
21* 4,000 66,800 81
22 4,200 71,000 82
23 4,500 75,500 83
24 4,900 80,400 84
25 5,400 85,800 85
26 6,000 91,800 86
27 7,000 98,800 87
28 8,000 106,800 88
29 9,000 115,800 89
30 10,000 125,800 90
* Note that these are Evolution Transitions. The only way to advance in xp is to evolve.
** Note that the Base Damage column in the table below is inaccurate, as sidekicks may have varying base damage at present. You have to multiply the base damage to some sort of damage multiplier which varies per sidekick. It is also affected with the factors of zodiac bonuses. Refer to "Sidekick Damage Chart" for accurate damage per level of each sidekicks.

References[]